I’m HUGE on animations in video games. I love them and I hate them, depends. Whether the game has good animations or bad ones determines how I feel about the video game. It’s not even just bad animations, it’s also animations that are constantly reused. Let’s talk about a game I play made by my favorite video game company… Ubisoft! (I really don’t like them, just in case you couldn’t tell the sarcasm inflicted in these letters.)
Rainbow Six Siege: I like Siege, I hate more stuff in the game than I like, but I still like the game itself. One thing I don’t like, out of many, are the animations. The reloading animations for Jackal’s PDW, Jäger’s 416-C, Ash’s R4C, Twitch’s 417, and I’m sure more, they’re all the same animation. They just reused them because they couldn’t think of anything different or didn’t care enough to at least change them. Plus, the vaulting animation is god awful in my opinion. How about the part where you can’t climb on waist-high objects in the game? You only vault over them! Stupid. If you want to climb on something, you have to catch your character on something so the animation finishes and you’re still on the object. GOD! Ubisoft, come on. Just so you guys know, there are other guns that share animations in this game but I’m too lazy to think of all the guns. I don’t know man, I don’t know.
Dying Light: Dying Light is a free-running zombie game, blah blah blah. I’m kidding. I’ve put several hundreds of hours in the game on the PS4 and Xbox One. Big fan of the game. However, they added new vaulting, climbing, and just parkour animations in the game through the “The Following” expansion. Pluuuuuus, when you reach certain milestones in the Agility skill tree, the animations change and your character performs them faster. I really like the game, idea, and execution of Dying Light. Good job Techland and other guys who worked on it.
There’s an example of a game with animations that are reused and not too good and an example of a game that has amazing animations and doesn’t reuse them. That’s pretty much all I wanted to comment on. I’ll try to write about more right now but I doubt I’ll be able to. l8r sk8rs